As a brief update.
My game is having issues with the new UI system and loading levels. The very first one I added worked, the rest of them don't, and they've come up with funny naming conventions. I've tried deleting them and re-creating them, but that didn't change anything. I'll show the experts tomorrow.
I got the bubble health working, now he has 10 health and every time he hits a thorn bush he loses one. When he hits 0, the game is over.
I made a flat cylinder in Max and deformed it a little for my tar pit, imported it to Unity and added the tar pit texture. Set it up with a rigidbody and a collider and now when my bubble reaches the tar pit, the game is over.
GUIText doesn't work in the new version of Unity. Am trying to figure out how to get my countdown timer which asks for GUIText to work asking for the new UI text. Again, leaving that one for the experts tomorrow.
However, build levels are set up and it's otherwise ready to go. I hate how this takes forever to get anywhere!
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