Okay after another day's work this game is done. Yay!
In Friday's class I spoke to Mark and quickly sorted out the issue with the UI not loading new levels. The issue turned out to be operator cause, naturally *rolls eyes*. For future reference, don't drag the script onto the on click area, drag the game object with the script attached onto it.
Mark also helped with getting the countdown timer working with text, and I adapted that to get the health counter working too.
For prettiness, I added a particle effect to my tar pit so now it's really obvious it's the destination point.
I added sounds as well - a random array of "ows" for when the bubble hits the thorn bushes, and a looping piece of background music. The background music I found on Freesound.org and played with it until I got it sounding more or less how I wanted it to. Credits page was updated with the details, and all is good.
I am currently considering adding some PlayerPrefs to the game. The game is finished as it stands presently, however. Yay!
Now onto the next one!
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